HarmonyLink Documentation

    Player

    harmonylinkDocs


    harmonylink / Player

    Class: Player

    Extends

    • EventEmitter

    Constructors

    new Player()

    new Player(manager, node, options): Player

    Parameters

    manager: HarmonyLink

    node: Node

    options: PlayerOptions

    Returns

    Player

    Defined in

    src/player/Player.ts:57

    Properties

    ConnectionHandler

    readonly ConnectionHandler: ConnectionHandler

    Defined in

    src/player/Player.ts:31


    emit()

    emit: <K>(event, ...args) => boolean

    Type Parameters

    K extends keyof PlayerEvents

    Parameters

    event: K

    • ...args: Parameters<PlayerEvents[K]>

    Returns

    boolean

    Defined in

    src/player/Player.ts:21


    filters

    filters: Filters

    Defined in

    src/player/Player.ts:33


    guildId

    guildId: string

    Defined in

    src/player/Player.ts:37


    isAutoplay

    isAutoplay: boolean

    Defined in

    src/player/Player.ts:45


    isConnected

    isConnected: boolean

    Defined in

    src/player/Player.ts:39


    isPaused

    isPaused: boolean

    Defined in

    src/player/Player.ts:41


    isPlaying

    isPlaying: boolean

    Defined in

    src/player/Player.ts:40


    loop

    loop: "NONE" | "QUEUE" | "TRACK" | PlayerLoop

    Defined in

    src/player/Player.ts:44


    manager

    readonly manager: HarmonyLink

    Defined in

    src/player/Player.ts:30


    node

    readonly node: Node

    Defined in

    src/player/Player.ts:29


    off()

    off: <K>(event, listener) => this

    Type Parameters

    K extends keyof PlayerEvents

    Parameters

    event: K

    listener: PlayerEvents[K]

    Returns

    this

    Defined in

    src/player/Player.ts:25


    on()

    on: <K>(event, listener) => this

    Type Parameters

    K extends keyof PlayerEvents

    Parameters

    event: K

    listener: PlayerEvents[K]

    Returns

    this

    Defined in

    src/player/Player.ts:19


    once()

    once: <K>(event, listener) => this

    Type Parameters

    K extends keyof PlayerEvents

    Parameters

    event: K

    listener: PlayerEvents[K]

    Returns

    this

    Defined in

    src/player/Player.ts:20


    ping

    ping: number

    The ping of the node to the Discord voice server in milliseconds (-1 if not connected)

    Defined in

    src/player/Player.ts:51


    position

    position: number

    Defined in

    src/player/Player.ts:55


    queue

    readonly queue: Queue

    Defined in

    src/player/Player.ts:32


    shardId

    shardId: string

    Defined in

    src/player/Player.ts:38


    state

    state: PlayerConnectionState

    Defined in

    src/player/Player.ts:42


    textChannelId

    textChannelId: string

    Defined in

    src/player/Player.ts:36


    timestamp

    timestamp: number

    Defined in

    src/player/Player.ts:52


    voiceChannelId

    voiceChannelId: string

    Defined in

    src/player/Player.ts:35


    voiceState

    voiceState: VoiceConnectionState

    Defined in

    src/player/Player.ts:43


    volume

    volume: number

    Defined in

    src/player/Player.ts:46


    captureRejectionSymbol

    readonly static captureRejectionSymbol: typeof captureRejectionSymbol

    Value: Symbol.for('nodejs.rejection')

    See how to write a custom rejection handler.

    Since

    v13.4.0, v12.16.0

    Defined in

    node_modules/@types/node/events.d.ts:405


    captureRejections

    static captureRejections: boolean

    Value: boolean

    Change the default captureRejections option on all new EventEmitter objects.

    Since

    v13.4.0, v12.16.0

    Defined in

    node_modules/@types/node/events.d.ts:412


    defaultMaxListeners

    static defaultMaxListeners: number

    By default, a maximum of 10 listeners can be registered for any single event. This limit can be changed for individual EventEmitter instances using the emitter.setMaxListeners(n) method. To change the default for allEventEmitter instances, the events.defaultMaxListeners property can be used. If this value is not a positive number, a RangeError is thrown.

    Take caution when setting the events.defaultMaxListeners because the change affects all EventEmitter instances, including those created before the change is made. However, calling emitter.setMaxListeners(n) still has precedence over events.defaultMaxListeners.

    This is not a hard limit. The EventEmitter instance will allow more listeners to be added but will output a trace warning to stderr indicating that a "possible EventEmitter memory leak" has been detected. For any single EventEmitter, the emitter.getMaxListeners() and emitter.setMaxListeners() methods can be used to temporarily avoid this warning:

    import { EventEmitter } from 'node:events';
    const emitter = new EventEmitter();
    emitter.setMaxListeners(emitter.getMaxListeners() + 1);
    emitter.once('event', () => {
      // do stuff
      emitter.setMaxListeners(Math.max(emitter.getMaxListeners() - 1, 0));
    });
    

    The --trace-warnings command-line flag can be used to display the stack trace for such warnings.

    The emitted warning can be inspected with process.on('warning') and will have the additional emitter, type, and count properties, referring to the event emitter instance, the event's name and the number of attached listeners, respectively. Its name property is set to 'MaxListenersExceededWarning'.

    Since

    v0.11.2

    Defined in

    node_modules/@types/node/events.d.ts:451


    errorMonitor

    readonly static errorMonitor: typeof errorMonitor

    This symbol shall be used to install a listener for only monitoring 'error' events. Listeners installed using this symbol are called before the regular 'error' listeners are called.

    Installing a listener using this symbol does not change the behavior once an 'error' event is emitted. Therefore, the process will still crash if no regular 'error' listener is installed.

    Since

    v13.6.0, v12.17.0

    Defined in

    node_modules/@types/node/events.d.ts:398

    Methods

    [captureRejectionSymbol]()?

    optional [captureRejectionSymbol]<K>(error, event, ...args): void

    Type Parameters

    K

    Parameters

    error: Error

    event: string | symbol

    • ...args: AnyRest

    Returns

    void

    Defined in

    node_modules/@types/node/events.d.ts:115


    addListener()

    addListener<K>(eventName, listener): this

    Alias for emitter.on(eventName, listener).

    Type Parameters

    K

    Parameters

    eventName: string | symbol

    listener

    Returns

    this

    Since

    v0.1.26

    Defined in

    node_modules/@types/node/events.d.ts:550


    autoplay()

    autoplay(previousTrack?): Promise<Player>

    Autoplays a track.

    Parameters

    previousTrack?: null | Track = null

    The previous track to use for autoplay

    Returns

    Promise<Player>

    • A Promise that resolves to the Player instance.

    Defined in

    src/player/Player.ts:415


    checkDestroyed()

    protected checkDestroyed(): void

    Returns

    void

    Defined in

    src/player/Player.ts:503


    connect()

    connect(): Promise<Player>

    Connects the player to the voice channel.

    Returns

    Promise<Player>

    • A Promise that resolves to the Player instance.

    Defined in

    src/player/Player.ts:106


    destroy()

    destroy(): Promise<boolean>

    Destroys the player and cleans up associated resources.

    Returns

    Promise<boolean>

    • A Promise that resolves to a boolean which is true if an element in the Map existed and has been removed, or false if the element does not exist.

    Defined in

    src/player/Player.ts:341


    disconnect()

    protected disconnect(cleanQueue): Promise<Player>

    Parameters

    cleanQueue: boolean = false

    Returns

    Promise<Player>

    Defined in

    src/player/Player.ts:484


    eventNames()

    eventNames(): (string | symbol)[]

    Returns an array listing the events for which the emitter has registered listeners. The values in the array are strings or Symbols.

    import { EventEmitter } from 'node:events';
    
    const myEE = new EventEmitter();
    myEE.on('foo', () => {});
    myEE.on('bar', () => {});
    
    const sym = Symbol('symbol');
    myEE.on(sym, () => {});
    
    console.log(myEE.eventNames());
    // Prints: [ 'foo', 'bar', Symbol(symbol) ]
    

    Returns

    (string | symbol)[]

    Since

    v6.0.0

    Defined in

    node_modules/@types/node/events.d.ts:875


    getMaxListeners()

    getMaxListeners(): number

    Returns the current max listener value for the EventEmitter which is either set by emitter.setMaxListeners(n) or defaults to defaultMaxListeners.

    Returns

    number

    Since

    v1.0.0

    Defined in

    node_modules/@types/node/events.d.ts:727


    listenerCount()

    listenerCount<K>(eventName, listener?): number

    Returns the number of listeners listening for the event named eventName. If listener is provided, it will return how many times the listener is found in the list of the listeners of the event.

    Type Parameters

    K

    Parameters

    eventName: string | symbol

    The name of the event being listened for

    listener?: Function

    The event handler function

    Returns

    number

    Since

    v3.2.0

    Defined in

    node_modules/@types/node/events.d.ts:821


    listeners()

    listeners<K>(eventName): Function[]

    Returns a copy of the array of listeners for the event named eventName.

    server.on('connection', (stream) => {
      console.log('someone connected!');
    });
    console.log(util.inspect(server.listeners('connection')));
    // Prints: [ [Function] ]
    

    Type Parameters

    K

    Parameters

    eventName: string | symbol

    Returns

    Function[]

    Since

    v0.1.26

    Defined in

    node_modules/@types/node/events.d.ts:740


    pause()

    pause(toggle?): Promise<Player>

    Pauses the current track.

    Parameters

    toggle?: boolean = true

    Whether to pause or resume the track.

    Returns

    Promise<Player>

    • A Promise that resolves to the Player instance.

    Defined in

    src/player/Player.ts:384


    play()

    play(): Promise<Player>

    Plays the current track in the queue.

    Returns

    Promise<Player>

    • A Promise that resolves to the Player instance.

    Defined in

    src/player/Player.ts:315


    prependListener()

    prependListener<K>(eventName, listener): this

    Adds the listener function to the beginning of the listeners array for the event named eventName. No checks are made to see if the listener has already been added. Multiple calls passing the same combination of eventName and listener will result in the listener being added, and called, multiple times.

    server.prependListener('connection', (stream) => {
      console.log('someone connected!');
    });
    

    Returns a reference to the EventEmitter, so that calls can be chained.

    Type Parameters

    K

    Parameters

    eventName: string | symbol

    The name of the event.

    listener

    The callback function

    Returns

    this

    Since

    v6.0.0

    Defined in

    node_modules/@types/node/events.d.ts:839


    prependOnceListener()

    prependOnceListener<K>(eventName, listener): this

    Adds a one-timelistener function for the event named eventName to the beginning of the listeners array. The next time eventName is triggered, this listener is removed, and then invoked.

    server.prependOnceListener('connection', (stream) => {
      console.log('Ah, we have our first user!');
    });
    

    Returns a reference to the EventEmitter, so that calls can be chained.

    Type Parameters

    K

    Parameters

    eventName: string | symbol

    The name of the event.

    listener

    The callback function

    Returns

    this

    Since

    v6.0.0

    Defined in

    node_modules/@types/node/events.d.ts:855


    rawListeners()

    rawListeners<K>(eventName): Function[]

    Returns a copy of the array of listeners for the event named eventName, including any wrappers (such as those created by .once()).

    import { EventEmitter } from 'node:events';
    const emitter = new EventEmitter();
    emitter.once('log', () => console.log('log once'));
    
    // Returns a new Array with a function `onceWrapper` which has a property
    // `listener` which contains the original listener bound above
    const listeners = emitter.rawListeners('log');
    const logFnWrapper = listeners[0];
    
    // Logs "log once" to the console and does not unbind the `once` event
    logFnWrapper.listener();
    
    // Logs "log once" to the console and removes the listener
    logFnWrapper();
    
    emitter.on('log', () => console.log('log persistently'));
    // Will return a new Array with a single function bound by `.on()` above
    const newListeners = emitter.rawListeners('log');
    
    // Logs "log persistently" twice
    newListeners[0]();
    emitter.emit('log');
    

    Type Parameters

    K

    Parameters

    eventName: string | symbol

    Returns

    Function[]

    Since

    v9.4.0

    Defined in

    node_modules/@types/node/events.d.ts:771


    reconnect()

    reconnect(restartSong?): Promise<Player>

    Reconnects the player to the voice channel.

    Parameters

    restartSong?: boolean = true

    Whether to restart the current song or not.

    Returns

    Promise<Player>

    • A Promise that resolves to the Player instance.

    Defined in

    src/player/Player.ts:161


    removeAllListeners()

    removeAllListeners(eventName?): this

    Removes all listeners, or those of the specified eventName.

    It is bad practice to remove listeners added elsewhere in the code, particularly when the EventEmitter instance was created by some other component or module (e.g. sockets or file streams).

    Returns a reference to the EventEmitter, so that calls can be chained.

    Parameters

    eventName?: string | symbol

    Returns

    this

    Since

    v0.1.26

    Defined in

    node_modules/@types/node/events.d.ts:711


    removeListener()

    removeListener<K>(eventName, listener): this

    Removes the specified listener from the listener array for the event named eventName.

    const callback = (stream) => {
      console.log('someone connected!');
    };
    server.on('connection', callback);
    // ...
    server.removeListener('connection', callback);
    

    removeListener() will remove, at most, one instance of a listener from the listener array. If any single listener has been added multiple times to the listener array for the specified eventName, then removeListener() must be called multiple times to remove each instance.

    Once an event is emitted, all listeners attached to it at the time of emitting are called in order. This implies that any removeListener() or removeAllListeners() calls after emitting and before the last listener finishes execution will not remove them fromemit() in progress. Subsequent events behave as expected.

    import { EventEmitter } from 'node:events';
    class MyEmitter extends EventEmitter {}
    const myEmitter = new MyEmitter();
    
    const callbackA = () => {
      console.log('A');
      myEmitter.removeListener('event', callbackB);
    };
    
    const callbackB = () => {
      console.log('B');
    };
    
    myEmitter.on('event', callbackA);
    
    myEmitter.on('event', callbackB);
    
    // callbackA removes listener callbackB but it will still be called.
    // Internal listener array at time of emit [callbackA, callbackB]
    myEmitter.emit('event');
    // Prints:
    //   A
    //   B
    
    // callbackB is now removed.
    // Internal listener array [callbackA]
    myEmitter.emit('event');
    // Prints:
    //   A
    

    Because listeners are managed using an internal array, calling this will change the position indices of any listener registered after the listener being removed. This will not impact the order in which listeners are called, but it means that any copies of the listener array as returned by the emitter.listeners() method will need to be recreated.

    When a single function has been added as a handler multiple times for a single event (as in the example below), removeListener() will remove the most recently added instance. In the example the once('ping') listener is removed:

    import { EventEmitter } from 'node:events';
    const ee = new EventEmitter();
    
    function pong() {
      console.log('pong');
    }
    
    ee.on('ping', pong);
    ee.once('ping', pong);
    ee.removeListener('ping', pong);
    
    ee.emit('ping');
    ee.emit('ping');
    

    Returns a reference to the EventEmitter, so that calls can be chained.

    Type Parameters

    K

    Parameters

    eventName: string | symbol

    listener

    Returns

    this

    Since

    v0.1.26

    Defined in

    node_modules/@types/node/events.d.ts:695


    resolve()

    resolve(options?, node?): Promise<Response>

    Resolves a track.

    Parameters

    options?: ResolveOptions

    Options for resolving tracks.

    node?: Node

    Node to use for resolution.

    Returns

    Promise<Response>

    The response containing resolved tracks.

    Defined in

    src/player/Player.ts:404


    seekTo()

    seekTo(position): Promise<Player>

    Seeks to a position in the current track.

    Parameters

    position: number

    The position to seek to in milliseconds. Must be between 0 and <Track>.info.length

    Returns

    Promise<Player>

    • A Promise that resolves to the Player instance.

    Defined in

    src/player/Player.ts:290


    setAutoplay()

    setAutoplay(toggle?): Promise<Player>

    Sets the autoplay mode for the player.

    Parameters

    toggle?: boolean

    Whether to enable or disable autoplay.

    Returns

    Promise<Player>

    • A Promise that resolves to the Player instance.

    Defined in

    src/player/Player.ts:256


    setDeaf()

    setDeaf(deaf): Promise<Player>

    Sets the deaf state for the player.

    Parameters

    deaf: boolean

    Whether to deafen or undeafen the player in the voice channel.

    Returns

    Promise<Player>

    • A Promise that resolves to the Player instance.

    Defined in

    src/player/Player.ts:475


    setLoop()

    setLoop(mode?): Promise<Player>

    Sets the loop mode for the player.

    Parameters

    mode?: "NONE" | "QUEUE" | "TRACK" | PlayerLoop

    The loop mode to set.

    Returns

    Promise<Player>

    • A Promise that resolves to the Player instance.

    Defined in

    src/player/Player.ts:195


    setMaxListeners()

    setMaxListeners(n): this

    By default EventEmitters will print a warning if more than 10 listeners are added for a particular event. This is a useful default that helps finding memory leaks. The emitter.setMaxListeners() method allows the limit to be modified for this specific EventEmitter instance. The value can be set to Infinity (or 0) to indicate an unlimited number of listeners.

    Returns a reference to the EventEmitter, so that calls can be chained.

    Parameters

    n: number

    Returns

    this

    Since

    v0.3.5

    Defined in

    node_modules/@types/node/events.d.ts:721


    setMute()

    setMute(mute): Promise<Player>

    Sets the mute state for the player.

    Parameters

    mute: boolean

    Whether to mute or unmute the player in the voice channel.

    Returns

    Promise<Player>

    • A Promise that resolves to the Player instance.

    Defined in

    src/player/Player.ts:461


    setTextChannel()

    setTextChannel(channelId): Promise<Player>

    Sets the voice channel for the player.

    Parameters

    channelId: string

    The channel ID to set for the player.

    Returns

    Promise<Player>

    • A Promise that resolves to the Player instance.

    Defined in

    src/player/Player.ts:229


    setVoiceChannel()

    setVoiceChannel(channelId): Promise<Player>

    Sets a new voice channel for the player.

    Parameters

    channelId: string

    The channel ID to set for the player.

    Returns

    Promise<Player>

    • A Promise that resolves to the Player instance.

    Defined in

    src/player/Player.ts:241


    setVolume()

    setVolume(volume): Promise<Player>

    Sets the volume for the player.

    Parameters

    volume: number

    The volume to set. Must be between 0 and 1000.

    Returns

    Promise<Player>

    • A Promise that resolves to the Player instance.

    Defined in

    src/player/Player.ts:270


    skip()

    skip(): Promise<Player>

    Skips the current track.

    Returns

    Promise<Player>

    • A Promise that resolves to the Player instance.

    Defined in

    src/player/Player.ts:357


    addAbortListener()

    static addAbortListener(signal, resource): Disposable

    Experimental

    Listens once to the abort event on the provided signal.

    Listening to the abort event on abort signals is unsafe and may lead to resource leaks since another third party with the signal can call e.stopImmediatePropagation(). Unfortunately Node.js cannot change this since it would violate the web standard. Additionally, the original API makes it easy to forget to remove listeners.

    This API allows safely using AbortSignals in Node.js APIs by solving these two issues by listening to the event such that stopImmediatePropagation does not prevent the listener from running.

    Returns a disposable so that it may be unsubscribed from more easily.

    import { addAbortListener } from 'node:events';
    
    function example(signal) {
      let disposable;
      try {
        signal.addEventListener('abort', (e) => e.stopImmediatePropagation());
        disposable = addAbortListener(signal, (e) => {
          // Do something when signal is aborted.
        });
      } finally {
        disposable?.[Symbol.dispose]();
      }
    }
    

    Parameters

    signal: AbortSignal

    resource

    Returns

    Disposable

    Disposable that removes the abort listener.

    Since

    v20.5.0

    Defined in

    node_modules/@types/node/events.d.ts:390


    getEventListeners()

    static getEventListeners(emitter, name): Function[]

    Returns a copy of the array of listeners for the event named eventName.

    For EventEmitters this behaves exactly the same as calling .listeners on the emitter.

    For EventTargets this is the only way to get the event listeners for the event target. This is useful for debugging and diagnostic purposes.

    import { getEventListeners, EventEmitter } from 'node:events';
    
    {
      const ee = new EventEmitter();
      const listener = () => console.log('Events are fun');
      ee.on('foo', listener);
      console.log(getEventListeners(ee, 'foo')); // [ [Function: listener] ]
    }
    {
      const et = new EventTarget();
      const listener = () => console.log('Events are fun');
      et.addEventListener('foo', listener);
      console.log(getEventListeners(et, 'foo')); // [ [Function: listener] ]
    }
    

    Parameters

    emitter: EventEmitter<DefaultEventMap> | EventTarget

    name: string | symbol

    Returns

    Function[]

    Since

    v15.2.0, v14.17.0

    Defined in

    node_modules/@types/node/events.d.ts:311


    getMaxListeners()

    static getMaxListeners(emitter): number

    Returns the currently set max amount of listeners.

    For EventEmitters this behaves exactly the same as calling .getMaxListeners on the emitter.

    For EventTargets this is the only way to get the max event listeners for the event target. If the number of event handlers on a single EventTarget exceeds the max set, the EventTarget will print a warning.

    import { getMaxListeners, setMaxListeners, EventEmitter } from 'node:events';
    
    {
      const ee = new EventEmitter();
      console.log(getMaxListeners(ee)); // 10
      setMaxListeners(11, ee);
      console.log(getMaxListeners(ee)); // 11
    }
    {
      const et = new EventTarget();
      console.log(getMaxListeners(et)); // 10
      setMaxListeners(11, et);
      console.log(getMaxListeners(et)); // 11
    }
    

    Parameters

    emitter: EventEmitter<DefaultEventMap> | EventTarget

    Returns

    number

    Since

    v19.9.0

    Defined in

    node_modules/@types/node/events.d.ts:340


    listenerCount()

    static listenerCount(emitter, eventName): number

    A class method that returns the number of listeners for the given eventName registered on the given emitter.

    import { EventEmitter, listenerCount } from 'node:events';
    
    const myEmitter = new EventEmitter();
    myEmitter.on('event', () => {});
    myEmitter.on('event', () => {});
    console.log(listenerCount(myEmitter, 'event'));
    // Prints: 2
    

    Parameters

    emitter: EventEmitter<DefaultEventMap>

    The emitter to query

    eventName: string | symbol

    The event name

    Returns

    number

    Since

    v0.9.12

    Deprecated

    Since v3.2.0 - Use listenerCount instead.

    Defined in

    node_modules/@types/node/events.d.ts:283


    on()

    static on(emitter, eventName, options?): AsyncIterableIterator<any>

    import { on, EventEmitter } from 'node:events';
    import process from 'node:process';
    
    const ee = new EventEmitter();
    
    // Emit later on
    process.nextTick(() => {
      ee.emit('foo', 'bar');
      ee.emit('foo', 42);
    });
    
    for await (const event of on(ee, 'foo')) {
      // The execution of this inner block is synchronous and it
      // processes one event at a time (even with await). Do not use
      // if concurrent execution is required.
      console.log(event); // prints ['bar'] [42]
    }
    // Unreachable here
    

    Returns an AsyncIterator that iterates eventName events. It will throw if the EventEmitter emits 'error'. It removes all listeners when exiting the loop. The value returned by each iteration is an array composed of the emitted event arguments.

    An AbortSignal can be used to cancel waiting on events:

    import { on, EventEmitter } from 'node:events';
    import process from 'node:process';
    
    const ac = new AbortController();
    
    (async () => {
      const ee = new EventEmitter();
    
      // Emit later on
      process.nextTick(() => {
        ee.emit('foo', 'bar');
        ee.emit('foo', 42);
      });
    
      for await (const event of on(ee, 'foo', { signal: ac.signal })) {
        // The execution of this inner block is synchronous and it
        // processes one event at a time (even with await). Do not use
        // if concurrent execution is required.
        console.log(event); // prints ['bar'] [42]
      }
      // Unreachable here
    })();
    
    process.nextTick(() => ac.abort());
    

    Parameters

    emitter: EventEmitter<DefaultEventMap>

    eventName: string

    The name of the event being listened for

    options?: StaticEventEmitterOptions

    Returns

    AsyncIterableIterator<any>

    An AsyncIterator that iterates eventName events emitted by the emitter

    Since

    v13.6.0, v12.16.0

    Defined in

    node_modules/@types/node/events.d.ts:261


    once()

    once(emitter, eventName, options)

    static once(emitter, eventName, options?): Promise<any[]>

    Creates a Promise that is fulfilled when the EventEmitter emits the given event or that is rejected if the EventEmitter emits 'error' while waiting. The Promise will resolve with an array of all the arguments emitted to the given event.

    This method is intentionally generic and works with the web platform EventTarget interface, which has no special'error' event semantics and does not listen to the 'error' event.

    import { once, EventEmitter } from 'node:events';
    import process from 'node:process';
    
    const ee = new EventEmitter();
    
    process.nextTick(() => {
      ee.emit('myevent', 42);
    });
    
    const [value] = await once(ee, 'myevent');
    console.log(value);
    
    const err = new Error('kaboom');
    process.nextTick(() => {
      ee.emit('error', err);
    });
    
    try {
      await once(ee, 'myevent');
    } catch (err) {
      console.error('error happened', err);
    }
    

    The special handling of the 'error' event is only used when events.once() is used to wait for another event. If events.once() is used to wait for the 'error' event itself, then it is treated as any other kind of event without special handling:

    import { EventEmitter, once } from 'node:events';
    
    const ee = new EventEmitter();
    
    once(ee, 'error')
      .then(([err]) => console.log('ok', err.message))
      .catch((err) => console.error('error', err.message));
    
    ee.emit('error', new Error('boom'));
    
    // Prints: ok boom
    

    An AbortSignal can be used to cancel waiting for the event:

    import { EventEmitter, once } from 'node:events';
    
    const ee = new EventEmitter();
    const ac = new AbortController();
    
    async function foo(emitter, event, signal) {
      try {
        await once(emitter, event, { signal });
        console.log('event emitted!');
      } catch (error) {
        if (error.name === 'AbortError') {
          console.error('Waiting for the event was canceled!');
        } else {
          console.error('There was an error', error.message);
        }
      }
    }
    
    foo(ee, 'foo', ac.signal);
    ac.abort(); // Abort waiting for the event
    ee.emit('foo'); // Prints: Waiting for the event was canceled!
    
    Parameters

    emitter: EventEmitter<DefaultEventMap>

    eventName: string | symbol

    options?: StaticEventEmitterOptions

    Returns

    Promise<any[]>

    Since

    v11.13.0, v10.16.0

    Defined in

    node_modules/@types/node/events.d.ts:196

    once(emitter, eventName, options)

    static once(emitter, eventName, options?): Promise<any[]>

    Parameters

    emitter: EventTarget

    eventName: string

    options?: StaticEventEmitterOptions

    Returns

    Promise<any[]>

    Defined in

    node_modules/@types/node/events.d.ts:201


    setMaxListeners()

    static setMaxListeners(n?, ...eventTargets?): void

    import { setMaxListeners, EventEmitter } from 'node:events';
    
    const target = new EventTarget();
    const emitter = new EventEmitter();
    
    setMaxListeners(5, target, emitter);
    

    Parameters

    n?: number

    A non-negative number. The maximum number of listeners per EventTarget event.

    • ...eventTargets?: (EventEmitter<DefaultEventMap> | EventTarget)[]

    Returns

    void

    Since

    v15.4.0

    Defined in

    node_modules/@types/node/events.d.ts:355